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Dragon Lord Hatchling

Dragon Lord Hatchling

Charm25
Kills to unlock1,000
Walks through
Fire
Can't pass
EnergyPoison
29 Armor
750 Health30
645 Experience
335
658~671 Experience
84 Speed
1.61% Mitigation
Damage taken
Weak
110%105%
Resistant
25%
Immune
0%
Neutral
100%100%100%100%100%

Abilities

Melee0-130
Fire Wave (90-137) Dragon Lord Hatchling
Fireball (55-105) Dragon Lord Hatchling
Creates Fire Fields Dragon Lord Hatchling
Self-Healing

Location

General Properties

ClassificationDragons
Spawn TypeRegular
Illusionable
Pushable
Pushes

Bestiary Properties

ClassDragon
DifficultyMedium
OccurrenceCommon
BehaviourLogout Block Icon Magic Level Icon
Soul CoreDragon Lord Hatchling Soul Core

Immunity Properties

Paralysable
Sense Invis

Behavioural Properties

Walks AroundEnergy Field (Square) Energy
Poison Gas Poison

Other Properties

Version8.10
December 11, 2007
Christmas Update 2007
StatusActive

Notes

Usually it takes decades or even centuries until a dragon lord evolves from an ordinary dragon. Sometimes though, when very ancient and powerful dragon lords mate, a child is born with a fraction of its parents immense power. The body of such a Dragon Lord Hatchling is protected by red scales which already hint on its powerful destiny. The powers of a Dragon Lord Hatchling outclass those of any ordinary hatchling. So to speak born into the nobility of dragon kind, the Dragon Lord Hatchlings contain the worst traits any dragon hatchling could have. Although they are able to control their appetite in a better way than other hatchlings, they only use this self-restraint for cruel cat and mouse games they love to play with their soon-to-be food. And food can be almost everything that is or has been alive, even their own kind. Particularly, old and sick dragons, that did not leave early enough for the fabled dragon cemetery, often fall prey to their malicious offspring. As dragons are not willing to teach anything to their hatchlings, the youngsters have to become keen observers to pick up a few tricks and some magic from the older generation.

Behaviour

Often comes in groups with Dragon Lords.

A dragon lord hatchling attacks in melee range. A dragon lord hatchling will retreat at 30 (4%, red) health.

Strategy

Same as used with Dragons, however they have ability to burn you with Firebomb. Be careful as they usually spawn near dragons and dragon lords, they're more annoying than dangerous, but can give you a free trip to temple if they combo with a dragon, it's better to make them run by lowering their hp to focus on stronger creatures.
Knights: Try to kill them as fast as you can before they spit fire fields on you, if you get surrounded cast exori or exori gran, as this will make them run and clear space for you to run, not really worth hunting as most will be empty or yield low amount of gold.
Paladins: Try to kill them as fast as it is possible also avoid their waves.Also, you will need mana to heal if he hits you with the waves.
Mages: Just use wand and exori frigo/vis to kill them as fast as you can.