Diabolic Imp
Abilities
Location
Inquisition, Pits of Inferno, Fenrock, Fury Dungeon and inside the Hellgore volcano on Goroma during the Fire from the Earth Mini World Change.
Loot
18 items · sorted by chance
Immunity Properties
Behavioural Properties
Notes
Imps are some of the smaller and physically weaker demons. The only thing that allows them to exist in the demonic society, that has no tolerance for weakness, is their cunning and the magical forces they have under their command. Diabolic Imps tend to be somewhat cowardly and when it comes to the crunch, they esteem the value of their own lives much higher than any agenda of the master they might serve. For this reason, they are not trusted and, despite their intelligence, rarely appointed to any position of power or influence. The scheming little Diabolic Imps still found their niche in the demon society. They often serve in logistics or as messengers. In the latter role, they are frequently sent to the realm of the mortals. Here they even pose as advisors of mortal allies of the demon kind for a while.
Diabolic Imps have 2 bosses: The Imperor and Minishabaal (not in game anymore).
Behaviour
A diabolic imp attacks from a distance. A diabolic imp will retreat at 78 to 584 (4% - 29.95%, red) health.

















