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Defiler

Defiler

Charm50
Kills to unlock2,500
Walks through
Poison
Can't pass
EnergyFire
60 Armor
3,650 Health85
3,700 Experience
712 (240 Physical Damage, 472 Earth Damage)
3,774~3,848 Experience
80 Speed
2.09% Mitigation
Damage taken
Weak
125%
Resistant
80%90%
Immune
0%
Neutral
100%100%100%100%100%

Abilities

Melee0-240 and starting up to ? hp/turn
Poison Missiles (160-270)160-270
Green Spark Ball
Self-Healing~350
Curse Wave
Earth Wave (poisons you)poisons you
Poison Berserk (120-170)120-170

Max damage

712

Earth472 · 66%
Physical240 · 34%

Location

General Properties

ClassificationBio-Elementals
Spawn TypeRegular
Illusionable
Pushable
Pushes

Bestiary Properties

ClassSlime
DifficultyHard
OccurrenceCommon
BehaviourLogout Block Icon Magic Level Icon
Soul CoreDefiler Soul Core

Immunity Properties

Paralysable
Sense Invis

Behavioural Properties

Walks AroundEnergy Field (Square) Energy
Fire Fire

Other Properties

Light  3 sqm
Version7.9
December 12, 2006
Christmas Update 2006
StatusActive

Notes

It is unknown whether the thing known as Defiler is a variant of the ordinary slime or if it is the elder form of the said creature. Although they share numerous characteristics, the Defiler is by far more powerful and dangerous. Since the Defiler is often found accompanied by some kind of demon, it is theorised that the greater slime is possibly not even native to our world. It is assumed that some life form brought it here from the demons' realm of existence. Still, just like the common slimes, it shares the love for humid places of decay and darkness and like its smaller variant it does not care about living or dead as long as it is organic when it comes to eating habits. When the slime is seen as a symbol of poison and decay, those characteristics cannot be overlooked in the Defiler. Its relation to poison and decay also becomes evident in its attributes. A choking stench surrounds the Defiler and it can shoot some parts of itself to infect its victims with poison and decay.

Its body turns into a poison field after rotting. Somewhat related to Slime. The Defiler's bosses are The Plasmother - located in Verminor's Throneroom - and The Abomination.

Behaviour

A defiler attacks in melee range. A defiler will retreat at 85 (2.33%, deep red) health.

Strategy

They are usually found together with other creatures that Paralyse you often, so be ready to heal often or avoid running. Use Fire damage and Earth protection.