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Deepling Scout

Deepling Scout

Charm25
Kills to unlock1,000
Walks through
Fire
Can't pass
EnergyPoison
7 Armor
240 Health20
160 Experience
215 Physical Damage
163~166 Experience
65 Speed
0.89% Mitigation
Damage taken
Weak
110%110%
Immune
0%0%0%
Neutral
100%100%100%100%

Abilities

Melee0-105
Spear

Location

General Properties

ClassificationDeeplings
Spawn TypeRegular
Illusionable
Pushable
Pushes

Bestiary Properties

ClassAquatic
DifficultyMedium
OccurrenceCommon
BehaviourLogout Block Icon
Soul CoreDeepling Scout Soul Core

Immunity Properties

Paralysable
Sense Invis

Behavioural Properties

Walks AroundEnergy Field (Square) Energy
Poison Gas Poison

Other Properties

Version9.10
July 6, 2011
Summer Update 2011
StatusActive

Notes

The Deepling Scouts are an ancient race. It is not known how old they are exactly or when the first Deepling Scouts emerged from the depths of Tibia's seas. There are no known records of these creatures so far and the first sightings were reported only recently. Usually inhabiting the very depths of the world, it seems their number grew significantly over the years and at some time, they started ascending. It is currently unknown when or why this ascent started. As of now, their origin is shrouded in mystery.

achievement Invader of the Deep

Behaviour

They try to stay in melee range and combo his normal hit with their water spear often.

A deepling scout attacks in melee range. A deepling scout will retreat at 20 (8.33%, red) health.

Strategy

Be prepared to use some health potions or healing spell, they can do significant combos when facing more than 3 at a time since the Water Spear will go through your shielding. Knights and Paladins can easily kill them, they are similar to Cyclops but with distance attack. However, skills 70/70 and strong equipment are needed if you plan to hunt them. Mages should use earth/energy strike to kill.