Decaying Totem
Damage taken
Neutral
100%100%100%100%100%100%100%100%100%
Abilities
Location
General Properties
ClassificationUnknown.
Spawn TypeUnknown.
Illusionable✗
Pushable✗
Pushes✗
Immunity Properties
ParalysableUnknown.
Sense InvisUnknown.
Notes
Part of the mechanic in the Jaded Roots hunting ground. It has a chance to spawn upon the death of a monster. Upon spawning, it sets off four consecutive ring spells in expanding ripples, each of them dealing death damage according to a character's maximum HP, and then vanishes. Multiple monsters dying at the same time may cause multiple totems to spawn.
