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Deathslicer

Deathslicer

Walks through
EnergyFirePoison
Can't pass
8,200 Health20
0 Experience
1300 (500 Physical Damage, 800 Energy Damage)
Damage taken
Immune
0%0%0%0%0%0%0%0%
Neutral
100%

Abilities

Melee0-500
Energy Berserk (200-400) Deathslicer
Red Shimmering Beam (100-200) Deathslicer

Max damage

1300

Energy800 · 62%
Physical500 · 38%

Location

Deep in Tarpit Tomb, Formorgar Mines during Ghazbaran's raid.

General Properties

ClassificationTraps
Machines
Spawn TypeRegular
Unblockable
Illusionable
Pushable
Pushes?

Immunity Properties

Paralysable
Sense Invis

Other Properties

Version7.4
December 14, 2004
Christmas Update 2004
StatusActive

Notes

Deathslicers are immune to all known damage types that players can attack with. However, if someone manages to kill one of them, it will respawn immediately after dieing. Note that they are pushable.

Behaviour

Deathslicers will get as close as possible to you, attacking with its strong Melee and heavy Energy-Based Spells. A deathslicer will retreat at 20 (0.24%, deep red) health.

Strategy

Use a stronger monster such as a Demon to destroy it, when it's trapped. You can push it.

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