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Deathling Scout

Deathling Scout

Charm50
Kills to unlock2,500
Walks through
Fire
Can't pass
EnergyPoison
72 Armor
7,200 Health20
6,300 Experience
1250
6,426~6,552 Experience
155 Speed
2.99% Mitigation
Damage taken
Weak
110%110%
Resistant
90%
Immune
0%0%
Neutral
100%100%100%100%

Abilities

Melee0-300
Throws Hunting Spear (200-400) Deathling Scout
Throws Boulder (150-300) Deathling Scout
Dust Bomb (350-550) Deathling Scout

Location

General Properties

ClassificationDeathlings
Spawn TypeRegular
Illusionable
Pushable
Pushes

Bestiary Properties

ClassAquatic
DifficultyHard
OccurrenceCommon
BehaviourLogout Block Icon Magic Level Icon
Soul CoreDeathling Scout Soul Core

Immunity Properties

Paralysable
Sense Invis

Behavioural Properties

Walks AroundEnergy Field (Square) Energy
Poison Gas Poison

Other Properties

Version11.80.7048
July 3, 2018
Summer Update 2018
StatusActive

Notes

Deathlings or elder deeplings are precursors to the current breed of Njey. With their fish-like appearance but an upright walk, both share a lot of features. Their origin has not been sufficiently studied and they were a mere myth to the younger Njey. Until they appeared on various sites all over Tibia - even on the surface. They once walked the surface in times long past and inherited their will to conquer the world to their descendants. It is unclear how their reappearance on this world came to be. What is in fact clear is that they have similar goals as the younger deeplings yet they are deadlier and more aggressive than anything that crawled out of the sea before them.

Behaviour

Their shout O(J-"L J-T =|-° oljent jeh fie! means "defy the light!" and VBOX° means "Death!".

A deathling scout attacks in melee range. A deathling scout will retreat at 20 (0.28%, deep red) health.

Strategy

Shooters should stay a few tiles away from them to avoid their area attacks which are used often. Be careful when around them as these creatures can deal strong combos and surprise even high level players.

Related Creatures