Cyclops Smith
Abilities
Drunkenness (lasts for about 2 seconds) Cyclops SmithLocation
Cyclopolis second floor and below, Mistrock, Mount Sternum, Cyclops Camp second floor and in the Cyclops version of the Forsaken Mine.
Loot
15 items · sorted by chance
Immunity Properties
Behavioural Properties
Notes
The Cyclops Smiths are somehow the nobility amongst the cyclops. Cyclops praise those skilled in the art of blacksmithing the same way as humans praise great artists. Although cyclops work usually lacks refinement and is rather functional than pretty, the wares of the Cyclops Smiths are in great demand of all other races. All cyclops, with the exception of the simple-minded drones, are constantly trying to enhance their smithing skill. It's the aim of all cyclops to be recognised by their society as master smith. Of course being the cream of the crop is not achieved easily, and the cyclops never grant this prestigious title thoughtlessly.
They are the artisans and weaponsmiths of their race. They can easily be identified by the distinctive blue mohawk on their heads.
Behaviour
Cyclops Smiths have strong melee and distance attacks. They also make you drunk quite often.
A cyclops smith attacks in melee range. A cyclops smith never retreats.















