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Cyclops Smith

Cyclops Smith

Charm25
Kills to unlock1,000
28 Armor
435 Health
255 Experience
220 Physical Damage
260~265 Experience
102 Speed
1.52% Mitigation
695 mana
Damage taken
Weak
105%110%
Resistant
80%90%80%
Neutral
100%100%100%100%

Abilities

Melee0-150
Whirlwind Throw (17-70) Cyclops Smith
Drunkenness (lasts for about 2 seconds) Cyclops Smith

Location

Cyclopolis second floor and below, Mistrock, Mount Sternum, Cyclops Camp second floor and in the Cyclops version of the Forsaken Mine.

General Properties

ClassificationGiants
Spawn TypeRegular
Illusionable
Pushable
Pushes

Bestiary Properties

ClassGiant
DifficultyMedium
OccurrenceCommon
BehaviourLogout Block Icon
Soul CoreCyclops Smith Soul Core

Immunity Properties

Paralysable
Sense Invis

Behavioural Properties

Walks AroundEnergy Field (Square) Energy
Fire Fire
Poison Gas Poison

Other Properties

Version8.10
December 11, 2007
Christmas Update 2007
StatusActive

Notes

The Cyclops Smiths are somehow the nobility amongst the cyclops. Cyclops praise those skilled in the art of blacksmithing the same way as humans praise great artists. Although cyclops work usually lacks refinement and is rather functional than pretty, the wares of the Cyclops Smiths are in great demand of all other races. All cyclops, with the exception of the simple-minded drones, are constantly trying to enhance their smithing skill. It's the aim of all cyclops to be recognised by their society as master smith. Of course being the cream of the crop is not achieved easily, and the cyclops never grant this prestigious title thoughtlessly.

They are the artisans and weaponsmiths of their race. They can easily be identified by the distinctive blue mohawk on their heads.

Behaviour

Cyclops Smiths have strong melee and distance attacks. They also make you drunk quite often.

A cyclops smith attacks in melee range. A cyclops smith never retreats.