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Carrion Worm

Carrion Worm

Charm15
Kills to unlock500
8 Armor
145 Health
70 Experience
45 Physical Damage
71~73 Experience
65 Speed
0.60% Mitigation
380 mana
Damage taken
Weak
105%105%
Resistant
90%80%
Neutral
100%100%100%100%100%

General Properties

ClassificationAnnelids
Spawn TypeRegular
Unblockable
Illusionable
Pushable
Pushes

Bestiary Properties

ClassVermin
DifficultyEasy
OccurrenceCommon
BehaviourLogout Block Icon
Soul CoreCarrion Worm Soul Core

Immunity Properties

Paralysable
Sense Invis

Behavioural Properties

Walks AroundEnergy Field (Square) Energy
Fire Fire
Poison Gas Poison

Other Properties

Version7.8
August 1, 2006
Summer Update 2006
StatusActive

Notes

It is said that even rotworms cannot survive their disgusting diet forever. Sooner or later a rotworm falls prey to all the rot and decay it consumes. However, people tell that some of them prove extremely resistant to all the poisons they devour in their life. They seem to be immortal and therefore, grow stronger and bigger than the rest of their kind, reaching even the size of an ox or a small barn.
Perhaps these stories hold a grain of truth because now and then really huge rotworms are spotted amongst their kind. These so-called Carrion Worms seem to be no species of their own but indeed just older, bigger and meaner rotworms. Their capabilities seem to exceed the ones of the smaller rotworms in all means although they seem to have no special position in the mindless society of worms. Carrion Worms are usually accompanied by a host of smaller worms which makes them even more dangerous. They have some sort of tusks that can easily penetrate a good armor. In fights they are protected by a hide which has grown pretty thick during many decades.

Carrion Worms were added in Summer Update 2006. They replaced Demon Skeletons in west cave of the 'Upper' Fibula Dungeon. Carrion worms are simply upgraded rotworms; They are stronger, move faster, have more hitpoints, and give more experience, but drop no sword nor mace. They are similar to Wild Warriors.

Behaviour

A carrion worm attacks in melee range. A carrion worm never retreats.

Strategy

Knights with standard equipment can kill Carrion Worms easily with 25/25 skills and weapon of attack 20+.
Paladins should run them, as always. They can become especially dangerous in packs along with rotworms. As with rotworms, do not get yourself surrounded as Carrion Worms are unpushable.
If possible, mages should attempt to keep distance for minimal health-loss.

History

Carrion Worms were introduced in the Summer Update 2006, same update as the Rotworms first graphical evolution. After the summer update, they only existed on a few places such as the Vandura Rotworm cave, but after Christmas Update 2006, they can be found in a large number of caves.