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Barbarian Bloodwalker

Barbarian Bloodwalker

Charm25
Kills to unlock1,000
9 Armor
305 Health
195 Experience
200 Physical Damage
199~203 Experience
118 Speed
0.40% Mitigation
590 mana
Damage taken
Weak
110%105%
Resistant
90%80%50%90%
Neutral
100%100%100%

Abilities

Melee0-200
Haste

Location

General Properties

ClassificationBarbarians
Spawn TypeRegular
Raid
Illusionable
Pushable
Pushes

Bestiary Properties

ClassHuman
DifficultyMedium
OccurrenceCommon
BehaviourLogout Block Icon Magic Level Icon
Soul CoreBarbarian Bloodwalker Soul Core

Immunity Properties

Paralysable
Sense Invis

Behavioural Properties

Walks AroundEnergy Field (Square) Energy
Fire Fire
Poison Gas Poison

Other Properties

Version8.00
June 26, 2007
Summer Update 2007
StatusActive

Notes

The Barbarian Bloodwalkers did surely not receive their name for their diplomatic talent. A Bloodwalker first strikes and then he strikes even more. Bloodwalkers are nearly mad and always on the brink of frenzy. The constant abuse of berserker elixirs forced them into a life of mayhem and destruction.
Battle and carnage are the lifeblood of the Barbarian Bloodwalkers. Regarded by their tribesmen as beings touched by divinity, there is little that could restrain them. As a matter of fact, the same shamans that supplied them with berserker elixirs in the first place, now keep them drugged with potions to pacify them and to make them less prone to rampages. In times of war, however, these 'holy warriors' are set on the enemies and most of their tribesmen do their best to avoid any act that might provoke their wrath. The rage that guides the actions of a Bloodwalker leaves no room for fear, pain, surrender or mercy. With no regard for their own lives, the Bloodwalkers storm into battle and their war cries challenge everything, be it mortal, demon or god.

Behaviour

These creatures can be compared to and should be treated like an Orc Berserker.

A barbarian bloodwalker attacks in melee range. A barbarian bloodwalker never retreats.

Strategy

Knights, should attack these on full attack, and target them first since they hit the hardest out of all Barbarians.
Paladins, with 65 distance fighting should get rid of these first, since they run fast.
Mages, of Level 25 and Magic Level 30 can run them and with 4-5 Stoneshower or Stalagmite rune charges. Use Magic Shield or Stealth Ring because they hit hard and they cannot see invisible. For levels 35+ use Invisible spell with Terra Strike.