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Assassin

Assassin

Charm15
Kills to unlock500
17 Armor
175 Health
105 Experience
160 Physical Damage
107~109 Experience
112 Speed
1.65% Mitigation
450 mana
Damage taken
Weak
110%105%
Neutral
100%100%100%100%100%100%100%

Abilities

Melee0-124
Throwing Star
Intoxicate (3 seconds) Assassin
Invisible (2 seconds) Assassin
Haste

Location

General Properties

ClassificationOutlaws
Spawn TypeRegular
Illusionable
Pushable
Pushes

Bestiary Properties

ClassHuman
DifficultyEasy
OccurrenceCommon
BehaviourLogout Block Icon Magic Level Icon
Soul CoreAssassin Soul Core

Immunity Properties

Paralysable
Sense Invis

Behavioural Properties

Walks AroundEnergy Field (Square) Energy
Fire Fire
Poison Gas Poison

Other Properties

Version7.5
August 09, 2005
Summer Update 2005
StatusActive

Notes

Merciless and lethal, the Assassin stands for treacherous surprise attacks. Although there are a lot of thugs, bandits and murderers that roam the realm, the assassin is one of the few who made a real profession out of murder. Usually organised in small organisations, Assassins are trained in the arts of fighting dirty tricks, backstabbing and stalking. Although they are formidable fighters, those hirable murderers prefer sneak attacks on unsuspecting victims which they attack with all kinds of dirty tricks to gain an advantage. Depending on their current mission, the Assassins work alone or in small hit squads. They are rarely encountered in greater numbers except by those that are unfortunate enough to stumble on their hideouts.

Merciless and lethal, the Assassin stands for treachery and surprise attacks. Although there are a lot of thugs, bandits and murderers that roam the realm, the assassin is one of the few who have made a real profession out of killing. Usually organized in small groups, Assassins are trained in the arts of fighting dirty with backstabbing and stalking. Although they are formidable fighters, those hirable murderers prefer sneak attacks on unsuspecting victims which, they will attack with all kinds of dirty tricks to gain the advantage. Depending on their current mission, the Assassins work alone or in small hit squads. They are rarely encountered in greater numbers except by those that are unfortunate enough to stumble on their hideouts.
They give some rare loot which makes it worth the supplies used.

Behaviour

Assassins won't run away when in low health.

An assassin attacks in melee range.

Strategy

Mages and Paladins, should wear a Dwarven Ring to run these without problems and Magic Shield will also be useful for Mages below Level 20. Some area runes, like Fireballs and Heavy Magic Missiles might be useful, for when they turn Invisible. Their invisibility only lasts a few seconds though, so you should not have a big problem fighting them without the area runes.